Game Guide
Silksong Platinum Walkthrough Part 5 - 100% Completion Guide

Master Silksong Part 5 with our 100% Platinum Walkthrough! Clear Greymoor, conquer Shellwood, unlock Threadstorm & Cling Grab, and beat bosses with pro strategies.

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🎮 Silksong - Ultimate Silksong Platinum Walkthrough Part 5 - 100% Completion Guide & Pro Strategies

Hornet standing in the lush area of Shellwood in Silksong Part 5 walkthrough

🔥 What You’re Getting about Silksong Platinum Walkthrough Part 5 - 100% Completion Guide

This guide breaks down everything about Part 5 of the Silksong Platinum Walkthrough so you can:

• 🎯 Master Three New Areas - We’re finishing Greymoor, dipping into the infamous Hunter’s March, and exploring the beautiful but deadly Shellwood.
• ⚡ Unlock Game-Changing Abilities - Get your hands on the powerful Threadstorm skill and the essential Cling Grab wall-running ability to open up the map.
• 🚀 Follow the Optimal 100% Path - We’ll backtrack for key collectibles (fleas!), make critical NPC choices, and grab every hidden item for that platinum trophy.
• 💪 Defeat the Shellwood Guardian - Learn the pro strategy to take down the area boss by controlling its minions and the arena itself.

⏰ Time Investment: 25 minutes to read, lifetime of gaming improvement


📖 The Complete Breakdown

🎮 Section 1: Backtracking & The Hunter’s March - Silksong Platinum Walkthrough Part 5 Fundamentals

Based on segments [0:06 - 7:04] from the original content

Silksong map showing Greymoor and the path to Hunter's March

This part of our Silksong Platinum Walkthrough Part 5 - 100% Completion Guide kicks off with some necessary backtracking to set us up for success. To follow the most optimal route for items and progression, we first need to collect a few fleas we missed.

Our first stop is a hidden area in Deep Docks. From the bell, we’ll head back, break a hidden wall, and meet a not-so-friendly hermit. After activating the bellway, we’ll travel back to Deep Docks to rescue a flea trapped behind a lava puzzle.

🔥 Key Takeaways:

  • 💡 Backtracking now saves major headaches later by moving the Flea Caravan correctly.
  • ⚡ Entering the new area, Hunter’s March, is required to get an easily accessible flea.
  • 🎯 This area is a platforming nightmare for new players, similar to Hollow Knight’s “Path of Pain,” but we only need to clear the first section.

Hornet entering the treacherous Hunter's March area in Silksong

💬 Community Quote:

“[3:35] This area is an absolute nightmare for most players. Basically, it’s a… if you’ve never done Path of Pain in Hollow Knight.”

🎮 Step-by-Step Flea Collection:

  1. Deep Docks Flea - Segment: [3:12] Travel back to Deep Docks. Navigate the lava platforming section to the right of the main area to find and free the first flea.
    Hornet navigating a lava puzzle to rescue a flea in Deep Docks

  2. Enter Hunter’s March - Segment: [5:26] Backtrack through the familiar path towards Mero, heading up to the room where we found the Kunai Blades. The path to the right is the entrance to Hunter’s March.
    Hornet performing a pogo jump in the early section of Hunter's March

  3. Rescue the Hunter’s March Flea - Segment: [6:34] Follow the pogo-jumping and dashing path up. At the section with the vertical climb, head left instead of right into a small hidden alcove to find and free the second flea.
    Hornet freeing the flea hidden in a secret alcove in Hunter's March

⚡ Section 2: The Flea Caravan & a Critical Choice

Covering segments [7:38 - 13:25] insights

Hornet speaking to the leader of the Flea Caravan

With five fleas in tow, it’s time to meet the caravan. This moment is a critical junction in this 100% Completion Guide. The leader will ask if you want to travel with them.

You MUST select “No.”

Saying “Yes” teleports them directly to Greymoor, and they’ll stay put. By saying “No,” we reject their offer, which causes them to follow our progress and appear in multiple locations throughout the world, which is essential for their questline and seeing all their dialogue.

🚀 Pro Player Moves:

  • 🎯 Say “No” to the Caravan Leader: This ensures they travel with you throughout Pharloom, unlocking more interactions.
    The dialogue box showing the critical 'No' choice for the Flea Caravan

  • 💪 Meet the Caravan in Greymoor: After telling them no, travel back to the Greymoor hub (where the Moth God was). The caravan will be there.
    The Flea Caravan now camped in Greymoor

  • 🔥 Collect the Flea Brew: Speak to the slow-moving flea in the caravan at Greymoor to receive the Flea Brew, a useful consumable.
    Hornet receiving the Flea Brew item from a caravan member

💥 Section 3: Conquering Greymoor & Unlocking Threadstorm

Deep dive into segments [13:55 - 30:25] content

Hornet standing at the entrance to the unexplored right side of Greymoor

Now it’s time to fully clear Greymoor. Head to the right side of the area, past the cartographer, to tackle a challenging lockdown sequence and unlock a powerful new skill.

🏆 Lockdown Gauntlet:
This section features a tough lockdown arena full of beads. The most dangerous enemy is the large bug that throws Kunai with aimbot-like precision.

  1. Preparation: Rest at the bench and ensure your tools are ready. The run-back can be punishing.
  2. The Fight: Prioritize taking out the fat Kunai-throwing enemy first. Use the narrow platforms to your advantage to dodge and strike.
  3. The Reward: After clearing the lockdown, hit the lever to raise balloons throughout the area, opening new paths.

Hornet fighting the challenging enemies in the Greymoor lockdown arena

After the lockdown, we’ll navigate the newly opened paths, rescue another flea, collect a Frayed Rosary String, and unlock a crucial new skill: Threadstorm.

Hornet unlocking the new Threadstorm skill in Silksong


🧠 Master-Tier Strategies & Pro Tips

🎯 Elite Silksong Platinum Walkthrough Part 5 Techniques

[Segment Reference: 56:24 - 58:20]

Overview of the Shellwood Guardian boss arena

The main boss of Shellwood seems intimidating, but the strategy is simple: the minions are the real threat, not the boss itself.

🔥 Advanced Technique Breakdown:

  1. Minion Control is #1 - Segment: [57:05 - 57:28] The moment minions spawn from the ceiling, make them your top priority. They are incredibly aggressive and will overwhelm you. A single Threadstorm cast can wipe them out instantly if they get close.
    Hornet using Threadstorm to instantly kill the boss's minions

  2. Arena Awareness - Segment: [56:51 - 57:01] The boss will spawn vines in the middle of the arena. Break them immediately. Running into a vine during a dodge is a common and avoidable death. The boss’s slam attack has a wider hitbox than it appears, so give it a full body-length of space when dodging.
    Hornet dodging the boss's slam attack and breaking arena vines

⚠️ Don’t Be a Noob - Common Fails to Avoid

Hornet falling into spikes in Shellwood, a common mistake.

Based on insights from the content, here’s what NOT to do:

  1. ❌ Rushing the “Indiana Jones” Escape - Segment: [48:34 - 49:02] After picking up the Mask Shard in Shellwood, the area floods with enemies and new traps. Rushing back out of panic is the #1 cause of death here.
    The Shellwood area swarming with enemies after collecting the Mask Shard
  • Fix: Take it slow. When landing on a new platform, immediately attack upwards to knock the spawning flower into the ceiling, neutralizing it before it can attack.
  • 🎯 Silksong Platinum Walkthrough Part 5 Impact: Securing the Mask Shard is vital for 100% completion; dying here and losing your Rosaries is a major setback.
  1. ❌ Ignoring Boss Minions - Segment: [58:50 - 59:12] Many players try to tunnel-vision the main boss, thinking they can out-damage the minions. This is a fatal mistake.
    Hornet getting overwhelmed by boss minions while attacking the boss.
  • Fix: The moment you hear the audio cue for minions spawning, stop attacking the boss and eliminate them. Your Threadstorm ability is the perfect tool for this.
  • 💡 Pro Tip: The minions are the true “hard part” of the fight. Once they are gone, the boss is simple and predictable.

✅ Your Silksong Platinum Walkthrough Part 5 - 100% Completion Guide Mastery Checklist

A visual checklist of all items and skills acquired in Silksong Part 5

🎮 Immediate Actions (Do This Now):

  • [x] Say “No” to the Flea Caravan Leader to begin their world-traveling questline. - Referenced in segment [9:17]
    The critical 'No' dialogue choice with the Flea Caravan leader
  • [x] Collect the Flea Brew from the caravan once they arrive in Greymoor. - Referenced in segment [12:50]
  • [x] Unlock the Threadstorm skill in the upper reaches of Greymoor. - Referenced in segment [29:08]

⚡ Short-term Goals (This Chapter):

  • [x] Fully clear the right side of Greymoor, including the lockdown and freeing the flea. - Referenced in segment [22:06]
    The Greymoor map showing 100% completion of the right-hand side
  • [x] Defeat the Shellwood Guardian boss. - Referenced in segment [56:24]
  • [x] Find the hidden Mask Shard in Shellwood. - Referenced in segment [48:30]

🏆 Long-term Mastery (For Platinum):

  • [x] Unlock the Cling Grab ability after the boss fight. - Referenced in segment [62:24]
    Hornet unlocking the game-changing Cling Grab ability
  • [x] Collect the Long Pin and Three-fold Pin tools. - Referenced in segments [36:39] & [28:19]
  • [x] Open all shortcuts and Bellways in Greymoor and Shellwood. - Referenced in segment [53:04]

🌟 Final Boss: Summary & Next Moves

The Silksong world map showing progress through Greymoor, Hunter's March, and Shellwood

You’ve just covered a massive amount of ground and unlocked one of the most important movement abilities in the game! This part of the Silksong Platinum Walkthrough Part 5 - 100% Completion Guide was all about setting the stage for the next act.

🎯 Key Wins You Just Unlocked:

  • 🎮 Full Greymoor Clearance - You’ve officially looted and completed the Greymoor area, grabbing the powerful Threadstorm skill. - Covered in segment [30:33]
  • Shellwood Guardian Defeated - You’ve conquered a new biome and its guardian, proving your mastery over crowd-control boss fights. - Detailed in segment [58:50]
  • 🏆 Cling Grab Unlocked - You now possess the wall-running ability, fundamentally changing how you traverse the world and opening up countless new paths. - Explained in segment [62:24]

🚀 Your Next Quest:
Hornet looking towards the entrance to The Steps, the next major area
With the Cling Grab, the world of Pharloom has cracked wide open. Our next part will involve using this new ability to access entirely new regions, including The Steps, and continue our hunt for 100% completion. Prepare for even more complex platforming and powerful new foes.

🎮 Level Up Your Gaming Arsenal

🔥 Essential Resources for Silksong Platinum Walkthrough Part 5 Mastery:

  • 🎯 Threadstorm Skill: Your go-to for handling swarms of enemies, especially the minions in the Shellwood Guardian fight. - Referenced in segment [29:08]
  • Cling Grab Ability: Practice wall-running in safe areas. Mastering the jump-off momentum is key to reaching the secrets this ability unlocks. - Mentioned in segment [62:24]
  • 💪 Flea Brew: Don’t forget to refill this at the caravan. The attack speed boost can be a lifesaver against tough enemies or bosses. - Suggested in segment [12:50]

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